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Handmade Hero Day 287 - Adding Brains
Handmade Hero Day 288 - Finishing Brains
Handmade Hero Day 286 - Starting to Decouple Entity Behavior
Handmade Hero Day 252 - Allowing Debug Value Edits
Handmade Hero Day 253 - Reenabling More Debug UI
Handmade Hero Day 285 - Transactional Occupation of Traversables
Handmade Hero Day 251 - Finishing the Debug Hierarchy
Handmade Hero Day 290 - Finishing Separated Rendering
Handmade Hero Day 284 - Reorganizing the Head and Body Code
Handmade Hero Day 543 - Moving Unpacked Entities from the Sim Region to World
Handmade Hero Day 248 - Cleaning Up Data Block Display
Handmade Hero Day 226 - Handling Multiple Metagame Modes